Brief Description:
Hopefully someone in your group has played this before. It sounds
rather complicated. Maybe just turn on the TV and watch hockey.
Players: Unlimited
Alcohol: Beer
Play:
2 teams of 2
sitting across from each other as in the game of Bridge.
Each time you
go through the whole deck, that equals one period. As in hockey,
you play 3 periods per game.
Each period
consists of 3 hands.
You may deal 5
cards to each player in only one of the 3 hands, and the other 2
hands you must deal out 4 cards to each player.
The object is to match the card played previously. And drinks are dished out accordingly. A pass is when a single match is made. A check is when 3 identical cards in a row are played. A rumble is when 4 identical cards in a row are played. A score is when 2 matches are made by the same team with no check in between.
1st match = Pass, drink one.
2nd match (with no check in between) = Score, drink two.
3rd identical card played in a row = Check, drink two.
4th identical card played in a row = Rumble, shotgun one.
Jacks are wild.
Jacks pass ONLY and NEVER score, check or rumble.
The person
opposite the dealer is "Skippy the Zamboni driver" and must
clean the ice between hands. If he doesn't do it before the next
hand is dealt or doesn't make it clean enough, he drinks. Also
Skippy is responsible for filling up everyones drinks or
fetching beers. Hence the term "Skippying beers."
Nobody else but Skippy may touch the ice. If someone does they must drink. Hence the term "You touched the ice! Drink!"
The winner of the game is the team with the highest score. If the game is tied after 3 periods (decks) you will continue play in sudden death overtime until the first score is made.
Play begins to
the left of the dealer, and a card is placed face up in the
middle of the table. The next player may now play a card, and
play continues until all cards are played. Skippy then cleans
the ice, and the next hand begins by playing off the current
card on top of the discard pile. When all cards are played, pass
the deck to the left and you now have a new dealer and a new
Skippy for the next period.
Example: